Naiad Water Defender

Level 7
Creature· amphibiousUncommonMediumRemaster
AC 24
HP 110
Speed 30 ft.
Fort +13
Ref +17
Will +12
Perc +14
Size Medium
Uncommon
Languages common, elven, fey, thalassic
Senses low-light-vision
Speeds 30 ft., swim 30 ft.
Skills athletics +17, intimidation +17, stealth +17, acrobatics +15, deception +15, thievery +15, society +11
Recall Knowledge nature DC 25

Attacks

Melee Aqueous Shortsword +18/+14/+10(agile, magical, versatile S, water)
Damage: 1d6+10 piercing
Melee Aqueous Fist +17/+13/+9(agile, magical, unarmed, water)
Damage: 1d4+10 bludgeoning
Ranged Water Orb +17/+12/+7 (range 60 ft.)(magical, water)
Damage: 1d6+8 bludgeoning

Abilities

Animal Empathyinteraction

The naiad can ask questions of, receive answers from, and use the Diplomacy skill with animals

Deny Advantagedefensive

The naiad water defender isn't Off-Guard to creatures of 7th level or lower that are Hidden, Undetected, flanking, or using Surprise Attack.

Evasive Reflexesdefensive

When the naiad water defender rolls a success on a Reflex save, they get a critical success instead.

Nimble Dodgedefensive

Trigger The naiad water defender is targeted with an attack by an attacker they can see Effect The naiad water defender gains a +2 circumstance bonus to AC against the triggering attack.

Surprise Attackerdefensive

On the first round of combat, creatures that haven't acted are Off-Guard to the naiad water defender.

Brutal Rallyoffensive(auditory, emotion, linguistic, mental)

Trigger The naiad water defender rolls a critical hit against a creature Effect All allies that can see the naiad water defender gain a +1 circumstance bonus to attack rolls until the start of the naiad water defender's next turn. Effect: Brutal Rally

Gang Upoffensive

Any enemy is Off-Guard against the naiad water defender's melee attacks due to flanking as long as the enemy is within melee reach of both the naiad water defender and one of the naiad water defender's allies.

Quick Drawoffensive

The naiad water defender Interacts to draw a weapon, then Strikes with that weapon

Sneak Attackoffensive

The naiad water defender deals an extra 2d6 precision damage to Off-Guard creatures.

Description

Gang leaders direct cutthroats, killers, thieves, and toughs. The gang leader often appears alongside a bandit gang or other criminals.


Villains pursue selfish and cruel goals, trampling over anyone in their way.