Nashaxian The Bored

Level 3
Creature· devilMediumLegacy
AC 19
HP 35
Speed 35 ft.
Fort +11
Ref +9
Will +9
Perc +9
Size Medium
Common
Immunities fire
Weaknesses holy 5
Spells
Divine Innate Spells (DC 17, attack +9)
Languages common, diabolic, draconic, empyrean
Senses greater-darkvision
Skills athletics +10, acrobatics +7, religion +7, stealth +7, intimidation +6
Recall Knowledge religion DC 18

Attacks

Melee Glaive +11/+6/+1(deadly d8, evil, forceful, magical, reach 10 ft., unholy)
Damage: 1d8+5 slashing + 1d6 spirit
Effect: infernal wound
Melee Claw +11/+7/+3(agile, magical, unarmed, unholy)
Damage: 1d6+5 slashing + 1d4 spirit
Melee Beard +12/+7/+2(magical, unholy)
Damage: 1d4+5 piercing
Effect: avernal fever

Abilities

Greater Darkvisioninteraction

A creature with greater darkvision can see perfectly well in areas of darkness and dim light, though such vision is in black and white only. A creature with greater darkvision can see through even forms of magical darkness.

Telepathy 100 feetinteraction(aura, magical)

A monster with telepathy can communicate mentally with any creatures within the listed radius, as long as they share a language. This doesn't give any special access to their thoughts, and communicates no more information than normal speech would.

+1 Status to All Saves vs. Magicdefensive
Infernal Detonationsdefensive

Trigger A creature Nashaxian can see steps on one of the 10-foot-by-10-foot patches of flame in the throne room hallway Effect The creature and any other creatures above that patch take 1d4 fire damage.

Avernal Feveroffensive(disease)

Saving Throw DC 19 fortitude Stage 1 carrier with no ill effect (1 day) Stage 2 Enfeebled 1 (1 day) Stage 3 Enfeebled 2 (1 day)

Infernal Woundoffensive(divine)

Nashaxian's glaive Strike also deals 1d4 bleed that resists attempts to heal it. The flat check to stop the bleeding starts at DC 15 flat. The DC is reduced to DC 10 flat only if the bleeding creature or an ally successfully assists with the recovery. The DC to Administer First Aid to a creature with an infernal wound is increased by 3. A spellcaster or item attempting to use healing magic on a creature suffering from an infernal wound must succeed at a DC 18 counteract check or the magic fails to heal the creature.

Wriggling Beardoffensive

Frequency once per round. Effect Nashaxian makes a beard Strike. This Strike ignores their multiple attack penalty and doesn't count toward that penalty.

Traits