Omen Archdragon

Level 20
Creature· dragonRareHugeRemaster
AC 44
HP 360
Speed 70 ft.
Fort +32
Ref +33
Will +35
Perc +35
Size Huge
Rare
Immunities confused, doomed, paralyzed, sleep
Spells
Occult Innate Spells (DC 44, attack +36)
Languages aklo, common, draconic, fey, jotun
Senses darkvision, scent 60 ft. (imprecise)
Speeds 70 ft., fly 210 ft.
Skills occultism +39, society +37, athletics +36, diplomacy +35, acrobatics +34
Recall Knowledge arcana DC 45

Attacks

Melee Jaws +36/+31/+26(magical, reach 15 ft., unarmed)
Damage: 1d8 mental + 4d8+17 piercing
Melee Claw +36/+32/+28(agile, magical, reach 10 ft., unarmed)
Damage: 4d6+17 slashing + 1d8 mental
Melee Tail +34/+29/+24(magical, reach 20 ft.)
Damage: 4d8+17 bludgeoning + 1d8 mental
Melee Wing +34/+30/+26(agile, magical, reach 15 ft.)
Damage: 1d8 mental + 3d8+17 slashing

Abilities

+2 Status to All Saves vs. Occultdefensive
Challenge Fatedefensive(misfortune, occult)

Trigger The dragon is targeted by an attack; Effect This fate is not set in stone. The attacker rolls the triggering attack twice and uses the worse result.

Untethered to Fatedefensive

The dragon can choose to negate any fortune or misfortune effects that would affect them; other creatures remain affected normally.

Destiny Breath◆◆offensive(mental, occult)

The dragon breathes a translucent mist of potentialities that overwhelms creatures with visions of possible features, dealing 19d6 mental damage in a 50-foot cone (DC 44 will save). A creature that fails its save is Slowed 1 for 1 round (or Slowed 2 on a critical failure) as it struggles with the visions. The dragon can't use Destiny Breath again for 1d4 rounds.

Draconic Frenzy◆◆offensive

The dragon makes two claw Strikes and one wing Strike in any order.

Draconic Momentumoffensive

The dragon recharges their Destiny Breath whenever they score a critical hit with a Strike.

Impending Fateoffensive

The dragon's attacks bring their foes closer to their eventual fates. When the dragon critically hits with a Strike or a creature critically fails against the dragon's Destiny Breath, the creature becomes Doomed 1, or increases its doomed value by 1 if it was already doomed.

Prophetic Wingsoffensive

The dragon or any ally can glimpse into the future in their wings in a process that requires 10 minutes of concentration. This casts a 10th-rank Augury spell, except that the wings can predict results up to 1 day into the future and the dragon always speaks a few cryptic words related to the result of the prediction. The dragon can use their wings in this way only once per hour and a given creature can seek a future in the wings only once per week. In addition, a creature can choose to predict events up to 1 year into the future—the dragon can view a year ahead in their own wings only once per day.

Walk the Timelines◆◆offensive(occult)

Frequency once per hour Effect The dragon splits themself into two versions with different fates. Each copy Strides or Flies from the dragon's current space, then takes a single action. If the actions are both attacks, they use the same multiple attack penalty and count as one attack toward the dragon's multiple attack penalty. After both actions, the dragon chooses one of the two locations as their actual destination and the other version of themself disappears.

Description

Fate is a fickle matter on Golarion. Even with prophecy broken on the world, there are ways to look to the immediate future or acquire a vague sense of long-term events. Omen dragons are bound to see the future—nebulous though it might be—at all times. Visions of the future hound them like a quiet song that never stops playing in their minds. While an omen dragon can focus on or ignore the music of fate at any time, the song plays all the same. At a glance, omen dragons resemble other occult dragons in appearance, save for the mirror-like interior membrane of their wings. An omen dragon's wings offer glimpses into the future. These glimpses are cloudy and vague, but generally correct, if only technically. Omen dragons have a natural compulsion to share the futures they see. These dragons have no compunctions about what the visions show and share their knowledge equally with innocent villagers as they do with wicked tyrants.


Dragons come in myriad forms, with many having magical abilities or connections to magic. Some dragons draw greater power from magic than others, allowing them to manifest abilities or alter their physiques with prolonged exposure to magic. These dragons become more powerful as they age and strengthen their connections with their magical origins. Scholars debate the classification of these dragons, with some preferring the name magical dragons and others using traditional dragons due to their connection to specific magical traditions. Regardless of their names, these dragons share a number of characteristics: their ability to tap into magical energies, intensified might and cunning as they grow older, and an inclination to hoard vast amounts of treasure and wealth.