Onyiji

Level 8
Creature· humanUniqueMediumLegacy
AC 26
HP 140
Speed 25 ft.
Fort +18
Ref +14
Will +16
Perc +15
Size Medium
Unique
Spells
Arcane Prepared Spells (DC 26, attack +18)
Languages common, orcish
Senses darkvision
Skills athletics +18, arcana +16, intimidation +16, acrobatics +14, nature +14
Recall Knowledge society DC 34

Attacks

Melee Staff +20/+16/+12(agile, two-hand 1d8)
Damage: 2d6+8 bludgeoning

Abilities

Attack of Opportunitydefensive

Trigger A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using. Effect The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.

Orc Superstitiondefensive(concentrate)

Trigger Onyiji is about to make a saving throw against a spell or magical effect Effect Onyiji gains a +1 circumstance bonus to the triggering save.

Spellstrike◆◆offensive

Frequency twice per day Effect Onyiji casts a spell and couples it with a staff Strike. She casts Ignition, Ray of Frost, or Shocking Grasp, but the effects don't occur immediately. She makes a melee Strike with her staff and uses the attack roll result as the effect of both the Strike and the spell. This counts as two attacks towards her multiple attack penalty, but the penalties don't apply until after the Spellstrike.

Twisting Treeoffensive

When Onyiji wields a staff in one hand, it gains the agile trait and its damage die size increases to d6 (these adjustments are reflected in the Strike above). When she wields a staff in two hands, it gains the parry, reach, and trip traits. She can Interact to Release or change her grip on her staff as a free action when she Strikes with the staff (including Strikes made in a Spellstrike).

Traits