Shocking Grasp

Rank 1CommonarcaneprimalLegacy
Rangetouch
Target1 creature
Heightened(+1) 1d12
Damage2d12 electricity

You shroud your hands in a crackling field of lightning. Make a melee spell attack roll. On a hit, the target takes 2d12 electricity damage. If the target is wearing metal armor or is made of metal, you gain a +1 circumstance bonus to your attack roll with shocking grasp, and the target also takes scaling persistent electricity damage on a hit. On a critical hit, double the initial damage, but not the persistent damage.


Heightened (+1) The damage increases by 1d12, and the persistent electricity damage increases by 1.

Traits

Attack

An ability with this trait involves an attack. For each attack you make beyond the first on your turn, you take a multiple attack penalty.

Concentrate

An action with this trait requires a degree of mental concentration and discipline.

Electricity

Effects with this trait deal electricity damage. A creature with this trait has a magical connection to electricity.

Manipulate

You must physically manipulate an item or make gestures to use an action with this trait. Creatures without a suitable appendage can't perform actions with this trait. Manipulate actions often trigger reactions.