Onyx Alliance Agent (7-8)
Level 6Creature· humanMediumLegacy
AC 24
HP 95
Speed 25 ft.
Fort +14
Ref +17
Will +17
Perc +17
Size Medium
Common
Spells
Occult Spontaneous Spells (DC 24, attack +16)
3rd Haste, Hypnotic Pattern, Paralyze, Slow; 2nd Hideous Laughter, Invisibility, Mirror Image, Silence; 1st Command, Fear, Sanctuary, True Strike; Cantrips Daze, Ghost Sound, Mage Hand, Message, Shield
Languages common, shadowtongue
Skills stealth +18, acrobatics +17, athletics +17, deception +17, occultism +13, thievery +13
Recall Knowledge society DC 22
Attacks
Abilities
Canny Reversal↺defensive
Trigger An opponent within the Onyx Alliance agent's reach critically fails on a melee Strike targeted at the agent Effect The Onyx Alliance agent makes a melee Strike or Trip attempt against the opponent and then Steps.
Frequency once per year Effect Activating a special ritual taught through the Onyx Alliance, the agent teleports to a safe house located in the Shadow Plane. Simultaneous with the teleportation, a 5-foot emanation of darkness appears where the agent once stood. The darkness lasts for one minute.
Sneak Attackoffensive
The Onyx Alliance agents deals an additional 1d6 precision damage to Off-Guard creatures.