Onyx Alliance Agent (7-8)

Level 6
Creature· humanMediumLegacy
AC 24
HP 95
Speed 25 ft.
Fort +14
Ref +17
Will +17
Perc +17
Size Medium
Common
Spells
Languages common, shadowtongue
Skills stealth +18, acrobatics +17, athletics +17, deception +17, occultism +13, thievery +13
Recall Knowledge society DC 22

Attacks

Melee Whip +18/+13/+8(disarm, finesse, magical, nonlethal, reach, trip)
Damage: 1d4+12 slashing
Ranged Blowgun +18/+14/+10 (range 20 ft.)(agile, nonlethal)
Damage: 1 piercing
Effect: lethargy poison

Abilities

Canny Reversaldefensive

Trigger An opponent within the Onyx Alliance agent's reach critically fails on a melee Strike targeted at the agent Effect The Onyx Alliance agent makes a melee Strike or Trip attempt against the opponent and then Steps.

Shadow Retreat◆◆◆defensive(occult, shadow, teleportation)

Frequency once per year Effect Activating a special ritual taught through the Onyx Alliance, the agent teleports to a safe house located in the Shadow Plane. Simultaneous with the teleportation, a 5-foot emanation of darkness appears where the agent once stood. The darkness lasts for one minute.

Sneak Attackoffensive

The Onyx Alliance agents deals an additional 1d6 precision damage to Off-Guard creatures.

Traits