Orc Scrapper (BB)

Level 0
Creature· humanoidMediumRemaster
AC
14
HP
18
Speed
25 ft.
Perception
+5
Fort
+5
Ref
+4
Will
+2
Senses darkvision
Skills athletics +5, intimidation +2
Recall Knowledge DC 14 (society)

Attacks

Melee Battle Axe +7 (agile, disarm), Damage 1d8+3 piercing
Melee Fist +7 (agile, nonlethal, unarmed), Damage 1d4+3 bludgeoning
Melee Javelin +4 (thrown 30 ft.), Damage 1d6+3 piercing

Abilities

Ferocity

When the orc is reduced to 0 Hit Points, they can use their reaction to remain conscious with 1 Hit Point, but they gain the Wounded 1 condition (or increases the wounded value by 1 if they already have that condition). The orc can't use this ability at wounded 3.

Orcs are proud, strong humanoids that live by the rule that might makes right. They amass in warbands both large and small, conquering territory and robbing those unlucky enough to cross their path. Countless small settlements, outposts, and forts have fallen at the hands of orc raiders, whose sheer destructiveness leaves an indelible mark on the lands they conquer. The furious and undisciplined rank-and-file scrappers make up the bulk of an orc warband.