Peryton (Heretical)

Level 4
Creature· beastUncommonMediumLegacy
AC
21
HP
60
Speed
25 ft.
Perception
+13
Fort
+8
Ref
+11
Will
+13
Weaknesses holy 5
Languages common
Senses darkvision
Skills acrobatics +11, intimidation +11, stealth +11
Other Speeds fly 50 ft.
Recall Knowledge DC 21 (nature, religion)

Attacks

Melee Antler +14 (deadly-d8), Damage 1d12+7 piercing
Melee Fangs +14 (agile), Damage 1d8+7 slashing

Abilities

Void Healing
Abjure the Blessings of Vitality

Despite not being undead, this creature gains void healing. Its Strikes deal an additional 1d6 spirit damage to creatures that can cast divine or primal spells.

Heart Ripper

The peryton rips out the heart of an adjacent corpse with their jaws. The creature must have died in the last minute. As the peryton rips the heart free and swallows it whole, they regain 2d6 healing HP, and any non-peryton that witnesses this event must succeed at a DC 21 will save or become Frightened 1 (or Frightened 2 on a critical failure).

Mimic Shadow

Requirements The target must be casting a shadow


Effect The peryton Flies, going no higher than 20 feet over the target creature. The target creature must succeed at a DC 21 will save or the peryton's shadow changes to match that cast by the target creature. With their shadow so transformed, the peryton gains a +2 status bonus to attack and damage rolls against that creature.

In addition, each time the peryton successfully Strikes that creature, the creature must succeed at a DC 21 will

The monsters have a visceral hatred of good deities and their servants, particularly Arcadia's benevolent couatls.


The peryton is an amalgam of horror, merging the features of a stag, wolf, and hawk. They love using shadows to stalk their victims before ripping out their still-beating hearts and relishing the dying pulse as they swallow them whole, so the doomed victims spends their last moments watching as their flesh is consumed.

Despite perytons' animalistic appearance and brutal behavior, they are viciously cunning and as intelligent as humans. Their preferred tactic is to find a lone traveler and stalk it from on high. Most perytons are loners who loathe all other creatures. These feelings extend to other perytons as well, and adult males attack each other on sight as surely as they attack anything else.

Once per year, perytons mate. The males offer up hearts they have collected from humanoids to attract females. Those that manage to secure a mate rarely survive long though, as their mating ritual is short and violent. Female perytons generally abandon their eggs after laying them, so newly hatched perytons must fend for themselves from the moment they emerge.

A lone peryton typically builds a nest in a rocky overhang or an exceptionally tall and strong tree where they can observe nearby lands. Although they aren't particularly interested in wealth, perytons do like to collect small objects from their victims. During those times between hunts, they sometimes study these trophies in order to relive the memories of victims' last moments and the taste of victims' hearts.