Porphyry Guard

Level 5
Creature· humanoidMediumRemaster
AC 22
HP 82
Speed 25 ft.
Fort +14
Ref +10
Will +12
Perc +14
Size Medium
Common
Resistances slashing 4
Languages common, orcish, sakvroth
Senses darkvision
Skills athletics +11, acrobatics +10, crafting +10, intimidation +10, survival +10
Recall Knowledge society DC 20

Attacks

Melee Battle Axe +14/+9/+4(sweep)
Damage: 1d8+8 slashing
Ranged Composite Longbow +15/+10/+5 (range 100 ft.)(deadly d10, propulsive, reload 0 ft., volley 30 ft.)
Damage: 1d8+6 piercing

Abilities

Ferocitydefensive

Trigger The monster is reduced to 0 HP. Effect The monster avoids being knocked out and remains at 1 HP, but its Wounded value increases by 1. When it is Wounded 3, it can no longer use this ability

Reactive Strikedefensive

Trigger A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using. Effect The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.

Double Shotoffensive

The porphyry guard makes two longbow Strikes targeting two different creatures within the longbow's first range increment. Both Strikes uses the guard's current multiple attack penalty, but each strike takes a –2 penalty.

Weapon Masteroffensive

The porphyry guard has access to the critical specialization effects of any weapons they wield.