Promise of Plagues
Level 11Hazard (Complex)Abilities
Trigger A creature moves into the room beyond the northern stairs
Effect A combination of biting flies and ravenous creepy-crawlies swarm the triggering creature. The creature takes 6d6 piercing damage (DC 30 reflex save). If the creature took any damage, it's automatically exposed to ghast fever. The hazard then rolls initiative.
Saving Throw DC 30 fortitude
Stage 1 carrier with no ill effect (1 day)
Stage 2 3d8 void damage and regains half as many Hit Points from all healing (1 day)
Stage 3 as stage 2 (1 day)
Stage 4 3d8 void damage and gains no benefit from healing (1 day)
Stage 5 as stage 4 (1 day)
Stage 6 dead, and rises as a Ghast the next midnight
Clouds of buzzing flies and a carpet of vermin fill a room strewn with decaying pieces of cast-off body parts and gobbets of rancid meat.