Recon Scout
Level 6Attacks
Abilities
Trigger A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using. Effect The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.
Requirements The recon scout isn't Fatigued or raging
s The recon scout gains 9 temporary Hit Points that last until the rage ends. While raging, they deal 8 additional damage with melee attacks, gain a +10-foot status bonus to their Speed, and take a –1 penalty to AC. The recon scout can't use concentrate actions except Seek and rage actions. The rage lasts for 1 minute, until there are no enemies the recon scout can perceive, or until the recon scout falls Unconscious. Once the rage ends, the recon scout can't Rage again for 1 minute. Effect: Rage
The recon scout Strides twice and makes a melee Strike.
Description
Some mercenaries eschew the complications of politics, oaths of service, and fealty and just get paid to hunt monsters. It's a straightforward form of mercenary service, often dangerous in the extreme, but one that can yield glory and fame.
A broad category that includes those wielding arms, spells, or even guile and cunning, mercenaries hire themselves and their expertise to those with the gold to pay for it.