Reth

Level 7
Creature· evilUniqueMediumLegacy
AC 25
HP 115
Speed 25 ft.
Fort +14
Ref +17
Will +11
Perc +13
Size Medium
Unique
Languages common, draconic, iruxi
Speeds 25 ft., swim 15 ft.
Skills acrobatics +15, intimidation +15, stealth +15, thievery +15, survival +13, society +12
Recall Knowledge society DC 33

Attacks

Melee Jaws +16/+11/+6(unarmed)
Damage: 1d6+5 piercing
Melee Tail +16/+12/+8(agile)
Damage: 1d4+5 bludgeoning
Ranged Hand Crossbow +16/+11/+6 (range 60 ft.)(magical, reload 1 ft.)
Damage: 1d6+2 piercing

Abilities

Deadly Boltsoffensive(stance)

Requirements Reth is wielding a crossbow

Reth gains a deadly focus with crossbows while in this stance. His crossbow Strikes deal an additional 3d8 precision damage. He doesn't provoke reactions for making ranged Strikes with crossbows.

Deep Breathoffensive

Reth can hold his breath for 200 rounds (20 minutes).

Running Reloadoffensive

Reth Strides, Steps, or Sneaks, then Interacts to reload.

Skirmishing Shotoffensive(flourish)

Reth Strides or Steps, then Strikes with his hand crossbow.