Riding Horse

Level 1
Creature· animalLargeRemaster
AC 16
HP 22
Speed 40 ft.
Fort +9
Ref +6
Will +5
Perc +5
Size Large
Common
Senses low-light-vision, scent 30 ft. (imprecise)
Skills athletics +7, acrobatics +6
Recall Knowledge nature DC 15

Attacks

Melee Hoof +7/+2/-3
Damage: 1d6+4 bludgeoning

Abilities

Buckdefensive

DC 16 reflex Most monsters that serve as mounts can attempt to buck off unwanted or annoying riders, but most mounts will not use this reaction against a trusted creature unless the mounts are spooked or mistreated. Trigger A creature Mounts or uses the Command an Animal action while riding the monster. Effect The triggering creature must succeed at a Reflex saving throw against the listed DC or fall off the creature and land Prone. If the save is a critical failure, the triggering creature also takes 1d6 bludgeoning damage in addition to the normal damage for the fall.

Gallop◆◆offensive

The riding horse Strides twice. It has a +10-foot circumstance bonus to its Speed during these Strides.

Description

Horses serve as mounts and beasts of burden in many societies. They are loyal and typically gentle creatures, and they are invaluable to those looking to travel long distances. Smaller folk, like gnomes and halflings, often utilize ponies as mounts, while horses are the favored steeds for humans and other Medium humanoids. Most horses that the average humanoid encounters are domesticated, though large herds can be found in the wild.

Traits