Mutant Gnoll Hulk

Level 9
Creature· chaoticLargeLegacy
AC 26
HP 195
Speed 25 ft.
Fort +21
Ref +18
Will +15
Perc +17
Size Large
Common
Languages common, kholo
Skills athletics +21, acrobatics +18, intimidation +16, survival +15
Recall Knowledge society DC 26

Attacks

Melee Battle Axe +22/+17/+12(magical, reach 10 ft., sweep)
Damage: 2d8+12 slashing
Melee Maw +21/+16/+11(reach 10 ft.)
Damage: 2d12+12 piercing
Ranged Composite Longbow +18/+13/+8 (range 100 ft.)(deadly d10, propulsive, reach 10 ft., reload 0 ft., volley 30 ft.)
Damage: 1d8+9 piercing

Abilities

Pack Attackoffensive

A Mana Wastes mutant gnoll hulk deals 1d4 extra damage to any creature who's within reach of at least two of the Mana Wastes mutant gnoll hulk's allies.

Rugged Traveloffensive

A gnoll ignores the first square of difficult terrain it moves into each time it Steps or Strides.

Vengeful Biteoffensive

Trigger A creature critically hits the mutant with a melee unarmed Strike or a non-reach melee Strike Effect The mutant makes a maw Strike against the triggering creature.

Description

Separated from their pack during a prolonged storm of wild magic, the Mana Wastes mutant gnoll hulk transformed into a gigantic, ravenous creature.


The erratic magical energies of the Mana Wastes can warp and twist creatures foolish or unlucky enough to be trapped in them. The physiological effects of this exposure vary in scope from grotesque full-body transformations to more subtle changes to the skin or senses, and they're frequently accompanied by changes in disposition, motivation, or temperament.

Traits