Stage Fire

Level 12Hazard (Complex)
HazardUncommonMediumLegacy
AC
0
HP
0
Speed
0 ft.
Perception
+0
Fort
+0
Ref
+0
Will
+0
Stealth DC
28
Recall Knowledge DC 32 (arcana)

Abilities

Erupt in Flame

When this encounter begins, the fire erupts in a ring that encircles the entire stage, as shown by the dotted outline on the map. The stage fire then rolls initiative.

Disable DC 27 survival to extinguish two adjacent squares of fire (with a critical success extinguishing four adjacent squares); any water spell (such as from Create Water or Hydraulic Push) cast at the fire extinguishes two squares automatically, or 2d4 Squares adjacent squares if the caster of the spell achieves a DC 30 result with a spell attack roll; Quench instantly extinguishes all fire within its 20‑foot burst.

Flames engulf the opera house's stage.