Suncatcher Blooms (1-2)

Level 2Hazard
HazardMediumLegacy
AC 18
HP 34 (BT 17)
Speed 0 ft.
Fort +8
Ref +8
Will +0
Perc +0
Size Medium
Common
Stealth +11
Disable DC 18 survival (trained) to safely move through the flowers without activating the pollen.
Immunities critical hits, precision
Weaknesses fire 10
Recall Knowledge arcana DC 16

Abilities

Sedation

Trigger A creature moves into the flowers' space --- Effect The pollen in the suncatcher blooms puffs out in a 5-foot burst. All creatures in the area must each attempt a DC 18 fortitude save. Critical Success The creature is unaffected and is immune to the effects of suncatcher bloom pollen for 24 hours. Success The creature is Stupefied 1 for 1 minute. Failure The creature is Stupefied 1 for 1 hour and immediately falls Unconscious. They do not fall prone or release what they are holding, and they can still wake up normally with a successful Perception check. If they are still unconscious after 1 minute, they wake up automatically. Critical Failure Same as failure, except the creature wakes up automatically after 1 hour instead of after 1 minute.

Description

Bright, iridescent blue petals sprout from the cerulean center of this flower.