Takatorra (Daitengu Form)

Level 18
Creature· evilUniqueMediumLegacy
AC 42
HP 331
Speed 25 ft.
Fort +33
Ref +29
Will +29
Perc +32
Size Medium
Unique
evilhumanoidlawfultengu
Languages nagaji, taldane, tengu, tien
Senses low-light-vision
Speeds 25 ft., fly 60 ft.
Skills athletics +37, acrobatics +31, intimidation +31, performance +29
Recall Knowledge society DC 48

Attacks

Melee Tengu Gale Blade +35/+31/+27(agile, disarm, finesse, magical)
Damage: 4d6+14 slashing
Ranged Vacuum Slash +35/+30/+25 (range 120 ft.)(air)
Damage: 6d6+14 slashing

Abilities

+2 Status to All Saves vs. Air and Electricitydefensive
Attack of Opportunitydefensive

Trigger A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using. Effect The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.

Toughest Teamwork: Wind Shelldefensive(air)

Trigger An ally within 60 feet is targeted by a physical ranged attack Effect Takatorra wraps their ally in a protective shell of air. The ally gains a +4 status bonus to AC against physical ranged attacks until the beginning of their next turn.

Airflow Bladesoffensive(air)

Takatorra extends the cutting surface of their blades with high-pressure airflow. Until the end of their turn, their blades have a reach of 15 feet.

Blade Barrage◆◆◆offensive

Takatorra unleashes a flurry of attacks. Takatorra makes five melee Strikes. They gain a cumulative +2 circumstance bonus to damage for each successful Strike. If one target is hit with at least two of these Strikes, they also take 2d6 bleed. They then become Stunned 1 and Off-Guard until the start of their next turn. Effect: Blade Barrage

Disarming Whirl◆◆offensive(flourish)

Takatorra spins, striking at their foes' weapons. Takatorra attempts an Athletics check to Disarm against each enemy within their melee reach. Each attempt counts toward Takatorra's multiple attack penalty, but the penalty doesn't increase until they have made all the attempts.

Traits

Evil
Lawful