Takatorra (Level 13)

Level 13
Creature· chaoticUniqueMediumLegacy
AC 32
HP 300
Speed 25 ft.
Fort +26
Ref +23
Will +25
Perc +25
Size Medium
Unique
chaoticgoodhumanoidtengu
Languages nagaji, taldane, tengu, tien
Senses low-light-vision
Skills athletics +28, acrobatics +21, intimidation +19, performance +19
Recall Knowledge society DC 41

Attacks

Melee Tengu Gale Blade +26/+22/+18(agile, disarm, finesse, magical, tengu)
Damage: 3d6+13 slashing
Melee Beak +24/+19/+14(finesse, unarmed)
Damage: 1d6+13 piercing
Ranged Composite Longbow +22/+17/+12 (range 100 ft.)(cold, deadly d10, propulsive, volley 30 ft.)
Damage: 2d8+8 piercing + 1d6 cold

Abilities

Soaring Flight◆◆interaction(morph, primal, tengu)

Frequency once per day Effect Takatorra expands their wings, gaining a 25-foot fly Speed for 5 minutes.

Attack of Opportunity (Special)defensive

If Takatorra's Attack of Opportunity is a critical success, they can choose to automatically Disarm the targeted creature in addition to dealing damage. Trigger A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using. Effect The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.

Blade Barrage◆◆◆offensive

Takatorra unleashes a flurry of attacks. Takatorra makes five melee Strikes. Their multiple attack penalty applies as normal. They gain a cumulative +2 circumstance bonus to damage for each successful Strike. If one target is hit with at least two of these Strikes, they also take 2d6 bleed. They then become Stunned 1 and Off-Guard until the start of their next turn. Effect: Blade Barrage

Disarming Whirl◆◆offensive(flourish)

Takatorra spins, striking at their foes' weapons. Takatorra attempts an Athletics check to Disarm against each enemy within melee reach. Each attempt counts toward Takatorra's multiple attack penalty, but the penalty doesn't increase until they have made all the attempts.

Traits

Chaotic
Good