Technic Zombie (5-6)
Level 3Creature· humanoidMediumLegacy
AC 16
HP 70
Speed 25 ft.
Fort +11
Ref +4
Will +7
Perc +4
Size Medium
Common
Resistances electricity 5
Weaknesses slashing 10
Senses darkvision
Skills athletics +11
Recall Knowledge society DC 18
Attacks
Melee Fist +12/+7/+2(reach 10 ft., unarmed)
Damage: 1d10 + 4 bludgeoning + 1d6 electricity
Effect: improved push
Abilities
Trigger The technic zombie critically hits a creature with a fist Strike Effect The Technic zombie releases a jolt of electricity through its fist, dealing 2d6 electricity damage to the target. Additionally, the target becomes Clumsy 2 for 1 round (DC 18 reflex negates) Frequency once per minute
Improved Pushoffensive
Trigger The monster's last action was a successful Strike that lists Improved Push in its damage entry Effect The monster attempts to Shove the creature. This attempt neither applies nor counts toward the monster's multiple attack penalty. If Improved Push lists a distance, change the distance the creature is pushed on a success to that distance.