The Claws of Time

Level 10
Creature· aberrationUniqueMediumLegacy
AC 30
HP 150
Speed 30 ft.
Fort +17
Ref +21
Will +19
Perc +21
Size Medium
Unique
Immunities controlled, emotion
Resistances mental 10, poison 10
Spells
Occult Innate Spells (DC 28, attack +20)
Languages aklo
Senses greater-darkvision
Speeds 30 ft., fly 30 ft.
Skills acrobatics +22, occultism +22, stealth +22, athletics +19, survival +17
Recall Knowledge occultism DC 37

Attacks

Melee Jaws +22/+17/+12(unarmed)
Damage: 2d10+11 piercing
Melee Claw +22/+18/+14(agile, unarmed)
Damage: 2d8+11 slashing

Abilities

Greater Darkvisioninteraction

A creature with greater darkvision can see perfectly well in areas of darkness and dim light, though such vision is in black and white only. A creature with greater darkvision can see through even forms of magical darkness.

Telepathy 300 feetinteraction(aura, magical)

A monster with telepathy can communicate mentally with any creatures within the listed radius, as long as they share a language. This doesn't give any special access to their thoughts, and communicates no more information than normal speech would.

Lamp Vision 30 feetinteraction

The Claws of Time is specially attuned to the crystal lamps in the Cradle of Quartz. It can sense creatures within 30 feet of any crystal lamp in the Cradle of Quartz. These lamps are marked as glowing blue dots on the map. This is a precise sense.

Otherworldly Minddefensive(mental)

Whenever a creature targets the hound with a mental effect, that creature takes 4d6 mental damage (DC 29 will save). On a critical failure, it also becomes Confused for 1d4 rounds.

Ripping Gazedefensive(aura, occult, visual)

30 feet. The Claws of Time's eyes glow balefully, causing painful but bloodless wounds to rip open in the body of a creature that meets its awful gaze. When a creature ends its turn in the aura's emanation, it takes 6d6 slashing damage (DC 29 fortitude save). A creature that critically succeeds at its save is temporarily immune for 24 hours.

Vulnerable to Curved Spacedefensive

When a hound of Tindalos is not adjacent to a structural angle of 90º (or more acute), its resistance to physical damage is suppressed and it becomes Sickened 1. It can't recover from this sickened condition, but the condition ends automatically once the hound is again adjacent to a suitable angle. Effect: Vulnerable to Curved Space

Angled Entryoffensive

The Claws of Time casts a 4th-rank Translocate spell, but it must transport itself into a space adjacent to an angle of 90º (or more acute) in the structure or environment around it. This means the hound can use dimension door to appear adjacent to any wall or corner in the Cradle of Quartz except for the central geode (area D16 ). Once per day, the hound can use this ability to Interplanar Teleport to or from the Dimension of Time, with the same restrictions on what angles next to which it can appear.

Traits