Tiger

Level 4
Creature· animalLargeRemaster
AC 21
HP 60
Speed 30 ft.
Fort +13
Ref +11
Will +8
Perc +12
Size Large
Common
Senses low-light-vision, scent 30 ft. (imprecise)
Skills athletics +13, stealth +13, acrobatics +11
Recall Knowledge nature DC 19

Attacks

Melee Jaws +13/+8/+3(unarmed)
Damage: 1d10+7 piercing
Effect: grab
Melee Claw +13/+9/+5(agile, unarmed)
Damage: 1d8+7 slashing

Abilities

Pounceoffensive

The tiger Strides and makes a Strike at the end of that movement. If the tiger began this action Hidden, it remains hidden until after this ability's Strike.

Sneak Attackoffensive

The tiger deals 1d6 extra precision damage to Off-Guard creatures.

Wrestleoffensive

The tiger makes a claw Strike against a creature it is Grabbing. If the attack hits, that creature is knocked Prone.

Graboffensive

Requirements The monster's last action was a successful Strike that lists Grab in its damage entry, or the monster has a creature Grabbed or Restrained Effect If used after a Strike, the monster attempts to Grapple the creature using the body part it attacked with. This attempt neither applies nor counts toward the creature's multiple attack penalty. The monster can instead use Grab and choose one creature it's grabbing or restraining with an appendage that has Grab to automatically extend that condition to the end of the monster's next turn.

Description

Tigers are solitary and territorial hunters, using their striped hides to blend into the forests and jungles they call home and preferring to attack with surprise.


Few predators of the natural world can match the cat's talent for stalking and stealth. Large cats can be found in almost any environment, usually keeping their distance from settlements. When civilization encroaches onto a big cat's hunting grounds, the animals are often driven to making desperate attacks against unwary travelers.

Traits