Twisted Jack
Level 17Attacks
Abilities
Twisted Jack Strides three times. Once per Stride, he can attempt a war razor Strike against a creature in his reach at any point during the Stride; he must make each Strike against a different creature, but he doesn't apply his multiple attack penalty until after making all his Strikes. If any of the Strikes are a critical failure, Bloody Mayhem immediately ends.
Whenever Twisted Jack deals slashing damage, the target takes an additional 2d10 persistent bleed damage.
Twisted Jack makes three ranged dagger Strikes, each against a separate target; he ignores the multiple attack penalty until after making all three Strikes. On a critical hit, the target takes 2d10 bleed damage and is Blinded for 1 round.
Twisted Jack's ranged dagger Strikes have a range increment of 20 feet instead of 10 feet.
Twisted Jack deals an additional 3d6 precision damage to Off-Guard targets.