Uncle Jeb (3-4)
Level 3Creature· evilUniqueMediumLegacy
AC 18
HP 30
Speed 25 ft.
Fort +7
Ref +7
Will +11
Perc +7
Size Medium
Unique
Spells
Divine Prepared Spells (DC 20, attack +12)
2nd Sound Burst, Spiritual Weapon; 1st Bane, Charm, Harm, Heal; Cantrips Chill Touch, Detect Magic, Electric Arc, Light, Shield
Cleric Domain Spells (DC 20, attack +12)
1st Sudden Shift
Languages common, diabolic
Skills religion +11, arcana +9, deception +8, crafting +7, occultism +7, diplomacy +6
Recall Knowledge society DC 28
Attacks
Melee Mace +8/+3/-2
Damage: 1d6+1 bludgeoning
Ranged Crossbow +9/+4/-1 (range 120 ft.)(reload 1 ft.)
Damage: 1d8 piercing
Abilities
Sap Lifeoffensive
When Uncle Jeb casts a Harm spell and damages at least one living creature, he regains Hit Points equal to the spell rank of his harm spell.