Urdefhan Hunter

Level 12
Creature· evilMediumLegacy
AC 34
HP 190 (void healing)
Speed 30 ft.
Fort +20
Ref +26
Will +23
Perc +26
Size Medium
Common
Immunities disease, fear effects
Weaknesses vitality 12
Spells
Divine Innate Spells (DC 29, attack +23)
Languages aklo, daemonic, sakvroth
Senses greater-darkvision
Skills stealth +26, survival +25, acrobatics +24, nature +23, religion +21
Recall Knowledge society DC 30

Attacks

Melee Rhoka Sword +24/+19/+14(fatal d10, magical, two-hand 1d12)
Damage: 2d8+10 slashing
Melee Jaws +22/+18/+14(agile, unarmed)
Damage: 3d6+10 piercing
Effect: wicked bite
Ranged Composite Longbow +26/+21/+16 (range 100 ft.)(deadly d10, magical, propulsive, reload 0 ft., volley 30 ft.)
Damage: 2d8+4 piercing

Abilities

Greater Darkvisioninteraction

A creature with greater darkvision can see perfectly well in areas of darkness and dim light, though such vision is in black and white only. A creature with greater darkvision can see through even forms of magical darkness.

Necrotic Decaydefensive(divine, void)

When an urdefhan dies, its invisible flesh quickly rots away and sublimates into a foul-smelling gas that fills a 5-foot emanation around the body. This gas deals 12d6 void damage to creatures in this area as their flesh curdles and rots as well (DC 32 fortitude save).

Void Healingdefensive

A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.

Deadly Aimoffensive

The urdefhan hunter makes a ranged Strike at a –2 penalty. The urdefhan deals 4 additional damage with this Strike.

Double Shotoffensive

Requirements The urdefhan hunter is wielding a ranged weapon with reload 0

The urdefhan hunter makes two Strikes with the required weapon at a single target. These Strikes both count toward the urdefhan's multiple attack penalty, but the penalty doesn't increase until both attacks are resolved.

Mounted Bow Expertoffensive

Urdefhan hunters can make composite longbow Strikes while mounted.

Wicked Biteoffensive

Requirements The urdefhan damaged a creature with a jaws Strike on its last action

The urdefhan maintains contact, turning the creature's flesh translucent around the site of the injury. The urdefhan chooses one of two options, each of which requires a DC 32 fortitude save. If the jaws Strike was a critical hit, the creature suffers both effects, using the same save result for both. • Drain Blood The urdefhan drinks some of the creature's blood. On a failed save, the creature is Drained 1 and the urdefhan regains 5 healing HP (or, on a critical failure, it's Drained 2 and the urdefhan regains 10 healing HP). • Drain Vitality (necromancy) The urdefhan draws out some of the creature's vital essence. The creature becomes Enfeebled 1 for 1 hour on a failed save (or Enfeebled 2 for 1 hour on a critical failure).

Description

Urdefhan hunters serve as their cults' trappers, hunters, and poachers. Many urdefhan hunters use skavelings to traverse the massive caverns of the Darklands and scout for prey.


Urdefhans believe themselves to be spawn of the First Horseman of the Apocalypse, who planted them on the Material Plane to serve as harbingers of the end times. These warmongering humanoids live in groups called cults in the Darklands vaults of Orv.