Vazgorlu

Level 20
Creature· aberrationRareLargeLegacy
AC
45
HP
380
Speed
30 ft.
Perception
+33
Fort
+30
Ref
+33
Will
+36
Immunities acid, paralyzed, sleep
Resistances cold 15, physical 10
Languages aklo, chthonian, daemonic, diabolic, empyrean, protean, requian, utopian
Senses darkvision
Skills arcana +38, deception +38, stealth +34, thievery +32
Other Speeds climb 30 ft.
Recall Knowledge DC 45 (occultism)

Attacks

Melee Fangs +38 (reach 10 ft.), Damage 4d10+8 piercing plus 3d10 acid
Ranged Web +38, Damage 6d6+8 acid plus dimensional tether

Abilities

Constant Spellsinteraction
Hostile Juxtaposition

Trigger A creature targets the vazgorlu with a Strike


Effect The vazgorlu chooses a different creature within 60 feet and attempts to swap places with that creature using Translocate in the instant before the Strike. The target must attempt a DC 39 will save.


Critical Success The target resists the teleportation, and the vazgorlu can't use Hostile Juxtaposition for 1d4 rounds.

Success The target resists the teleportation.

Failure The target and the vazgorlu instantly swap place

Demiplane Lair

A vazgorlu maintains a 30-foot-diameter demiplane in the Astral Plane. Gravity in this demiplane pulls out from the center, so that creatures can walk upon the inner surface. A vazgorlu's demiplane lair lacks a built-in point of exit, and if the vazgorlu fails to visit the demiplane during a 24-hour period, the demiplane collapses- all objects and creatures within are then returned to their original locations in the multiverse before they entered the demiplane. A vazgorlu can create a replacemen

Dimensional Tether

A creature hit by a vazgorlu's web Strike is Immobilized and stuck to the nearest surface until it . As long as it remains immobilized by the web, the web attempts to counteract any effect that would move the webbed creature to another plane, with a counteract rank of 10 and using the vazgorlu's Arcana skill to attempt the counteract check.

Redirect Portal

A vazgorlu can spend 10 minutes in contact with a magical portal to redirect it, causing the portal to instead lead to its demiplane lair. To do so, the vazgorlu must succeed at a Portal Lore check (the DC is either equal to the caster's spell DC for a portal created by a spell, or set by the portal's level; if the portal in question has no level listed, assume it's a 20th-level portal).

The arthropod monstrosity known as a vazgorlu makes its home on the Astral Plane or inside of a stable portal, ambushing creatures that travel there using dimensional magic.