Vegetable Lamb

Level 1
Creature· elementalSmallRemaster
AC
14
HP
28
Speed
20 ft.
Perception
+4
Fort
+6
Ref
+3
Will
+8
Immunities bleed, paralyzed, poison, sleep
Weaknesses fire 3, slashing 2
Skills nature +6, athletics +5
Recall Knowledge DC 15 (nature)

Attacks

Melee Headbutt +8, Damage 1d6+2 bludgeoning
Melee Hoof +6, Damage 1d6 bludgeoning

Abilities

Nature's Bountyinteraction

Each day, a vegetable lamb grows edible flowers (such as artichoke, broccoli, or dandelion) among the green cotton covering its body. These vegetables can be picked without hurting the lamb. A living creature can eat the vegetable with an Interact action to regain (1d6+4)[healing] Hit Points.

Cottonseed Burst◆◆

The vegetable lamb releases a cloud of cottony green pollen in a 10-foot area centered on itself. All creatures caught in the burst that need to breathe, apart from the lamb, must succeed at a DC 15 fortitude save or be Slowed 1 by coughing (Slowed 2 on a critical failure).

Vegetable lambs are gaining popularity as the first elemental to be summoned by spellcasters in training, as they're docile until provoked and easy to control. Casters must take care, however, to not let them germinate in the Universe; they're a highly invasive species that can devour an entire forest within a decade.

The healing and nourishing food that grows from vegetable lambs is appealing for adventurers and sedentary magical scholars alike. The taste is similar to the plants of the same kind that grow on Golarion, but not entirely. Many have noted that there's a slight similarity to meat—a bit of umami one wouldn't find in an ordinary flower.