Venexus's Wyrmling

Level 5
Creature· chaoticRareMediumLegacy
AC 22
HP 90
Speed 30 ft.
Fort +12
Ref +15
Will +9
Perc +12
Size Medium
Rare
chaoticcolddragonevil
Immunities cold, paralyzed, sleep
Weaknesses fire 5
Languages common, draconic, hallit
Senses darkvision, scent 60 ft. (imprecise)
Speeds 30 ft., fly 60 ft.
Skills athletics +13, acrobatics +12, stealth +12, intimidation +10
Recall Knowledge arcana DC 25

Attacks

Melee Jaws +15/+10/+5(cold, magical, unarmed)
Damage: 2d8+5 piercing + 1d4 cold
Melee Claw +15/+11/+7(agile, magical, unarmed)
Damage: 2d6+5 slashing
Melee Tail +13/+8/+3(magical, reach 10 ft.)
Damage: 2d8+5 bludgeoning

Abilities

Freezing Blooddefensive(arcane, cold)

Trigger An adjacent creature deals piercing or slashing damage to the wyrmling Effect The wyrmling's blood splatters onto the triggering creature, dealing 1d4 cold damage. A creature that takes cold damage in this way is Slowed 1 for 1 round.

Frightful Presencedefensive(aura, emotion, fear, mental)

90 feet. DC 19 will A creature that first enters the area must attempt a Will save. Regardless of the result of the saving throw, the creature is temporarily immune to this monster's Frightful Presence for 1 minute. Critical Success The creature is unaffected by the presence. Success The creature is Frightened 1. Failure The creature is Frightened 2. Critical Failure The creature is Frightened 4.

Snow Visiondefensive

Snow doesn't impair a white dragon's vision; the wyrmling ignores Concealment from snowfall.

Breath Weapon◆◆offensive(arcane, cold)

The wyrmling breathes a cloud of frost that deals 6d6 cold damage in a 30-foot cone (DC 22 reflex). They can't use Breath Weapon again for 1d4 rounds.

Draconic Frenzy◆◆offensive

The wyrmling makes two claw Strikes and one tail Strike in any order.

Draconic Momentumoffensive

When the wyrmling scores a critical hit with a Strike, they recharge their Breath Weapon.

Ice Climboffensive

A white dragon can climb on ice as though they had the listed climb Speed. They ignore difficult terrain and greater difficult terrain from ice and snow and don't risk falling when crossing ice.

Traits

Chaotic
Evil