Web Lurker (BB)

Level 3
Creature· aberrationMediumLegacy
AC 19
HP 45
Speed 25 ft.
Fort +10
Ref +11
Will +8
Perc +10
Size Medium
Common
Senses darkvision
Speeds 25 ft., climb 25 ft.
Skills stealth +11, acrobatics +9, athletics +9, crafting +8
Recall Knowledge occultism DC 18

Attacks

Melee Fangs +11/+6/+1(poison)
Damage: 1d8+6 piercing
Effect: web lurker venom
Melee Claw +11/+7/+3(agile, unarmed)
Damage: 1d8+6 slashing
Melee Web +11/+6/+1
Effect: web trap

Abilities

Spider Speakinteraction

The web lurker can speak with and understand spiders.

Web Lurker Venomoffensive(poison)

A target damaged by the web lurker's fangs must succeed at a DC 19 fortitude save or take 1d12 poison damage and gain the Off-Guard condition for 1 round.

Web Trapoffensive

A creature hit by the web lurker's web attack gets stuck to the nearest surface. It can't move until it successfully Escapes.

Description

Web lurkers, known also as ettercaps, are ugly monsters that not only dwell within the lairs of spiders and swarms, but actively cultivate and shepherd such vermin. Web lurkers hunt in forests, swamps, or scrubby hill lands. They construct structures from their webs high up in trees or within craggy, high canyons, and they surround their territory with traps constructed of the same webbing and natural material.

Traits