Wounded Dragon Turtle (5-6)

Level 7
Creature· amphibiousUncommonHugeLegacy
AC 26
HP 110
Speed 20 ft.
Fort +16
Ref +12
Will +13
Perc +15
Size Huge
Uncommon
Immunities fire, paralyzed, sleep
Languages common, draconic, thalassic
Senses darkvision
Speeds 20 ft., swim 30 ft.
Skills athletics +18, intimidation +15, survival +14, diplomacy +13, stealth +11
Recall Knowledge arcana DC 25

Attacks

Melee Jaws +18/+13/+8(reach 10 ft., unarmed)
Damage: 2d12+6 piercing
Melee Claw +18/+14/+10(agile, unarmed)
Damage: 2d8+6 slashing

Abilities

Shell Blockdefensive

Trigger A creature adjacent to the dragon turtle targets it with a melee attack. Effect The dragon turtle rolls its shell toward the triggering creature, gaining a +2 circumstance bonus to its AC against the triggering attack.

Breath Weapon◆◆offensive(air, fire, primal)

The dragon turtle breathes a massive blast of steam that deals 8d6 fire damage to creatures within a 40-foot cone (DC 24 reflex save). This steam blast affects creatures within the water, as well as outside. The dragon turtle can't use its Breath Weapon again for 1d4 rounds.

Capsizeoffensive(attack, move)

The dragon turtle tries to capsize an adjacent aquatic vessel of its size or smaller. The dragon turtle must succeed at an Athletics check with a DC of 27 or the pilot's Sailing Lore DC, whichever is higher.

Draconic Frenzy◆◆offensive

The dragon turtle makes two claw Strikes and one jaws Strike in any order.