Yoh Souran
Level 15Attacks
Abilities
Requirements Yoh is piloting an airborne vessel
Yoh pushes the ship, tripling its speed for 1 round. After this point, the ship stalls-though it Hovers in place, it can't move under its own power for 1 round.
The Solar Jian II recognizes Yoh as a descendent of its creator, and the magical ship extends him protections beyond those that would be given to most other pilots. If Yoh is piloting the Solar Jian II, his AC and saves are increased by 4.
Requirements Yoh is piloting an airborne vessel
Yoh attempts evasive maneuvers. All creatures aboard the vessel gain a +2 status bonus to their AC and saves against the triggering effect.
Requirements Yoh is piloting the Solar Jian II
While the Solar Jian II is not a combat vessel, it does have a magically renewing supply of fireworks for victory parades and the like. Yoh fires them at a 20-foot burst within 60 feet. Creatures in the area take 3d6 fire damage and 3d6 sonic damage with a fortitude save. Critical Success The target is unaffected. Success The target takes half damage and is Dazzled for 1 round. Failure The target takes full damage and is dazzled for 3 rounds. Critical Failure The target takes double damage, takes 3d4 persistent fire damage, and is dazzled for 1 minute.
Requirements Yoh is piloting an airborne vessel
Yoh pumps the brakes, banks quickly, or performs some other aerial maneuver to get the drop on an enemy. He attempts a Piloting Lore check against the enemy's Perception DC. If he succeeds, that enemy is Off-Guard to the next attack from a creature onboard as long as it is made before Yoh's next turn. All enemies who witnessed the maneuver are then temporarily immune for 1 day.