Young Bloodseeker Swarm

Level 3
Creature· animalUncommonLargeLegacy
AC 18
HP 30
Speed 10 ft.
Fort +7
Ref +11
Will +6
Perc +9
Size Large
Uncommon
Immunities precision, swarm mind
Resistances bludgeoning 5, piercing 5, slashing 2
Weaknesses area damage 5, splash damage 5
Senses darkvision, scent 60 ft. (imprecise)
Speeds 10 ft., fly 30 ft.
Skills acrobatics +9, stealth +9
Recall Knowledge nature DC 20

Abilities

Swarming Bitesoffensive

Each enemy in the swarm's space takes 1d8 piercing damage (DC 20 reflex save) and 1 bleed damage. The young bloodseeker swarm gains temporary Hit Points equal to the damage dealt. A creature that takes damage from the bloodseeker swarm is Drained 1 until it receives healing (of any kind or amount).

Description

Swarms of centipedes are dangerous indeed, ravenous carpets of skittering hunger capable of devouring a traveler whole in a matter of minutes. Some alchemists submerge whole centipedes taken from swarms in their elixirs and some mutagens, claiming such infusions increase potency, though other say this is nothing more than quackish claptrap. Kobolds and mitflits are both known to incorporate swarms of centipedes into cunning traps, from simple pits filled with vermin or more complex affairs involving chutes that dump the vermin onto the heads of unwary intruders.