Zombie Dragon

Level 9
Creature· dragonHugeRemaster
AC 27
HP 210 (void healing)
Speed 30 ft.
Fort +19
Ref +18
Will +16
Perc +16
Size Huge
Common
Immunities bleed, death effects, disease, mental, paralyzed, poison, unconscious
Weaknesses slashing 10, vitality 10
Senses darkvision
Speeds 30 ft., fly 50 ft.
Skills athletics +19, acrobatics +16
Recall Knowledge arcana or religion DC 26

Attacks

Melee Upper Jaw +21/+16/+11(reach 15 ft.)
Damage: 2d10+12 piercing
Melee Claw +21/+17/+13(agile, reach 10 ft.)
Damage: 2d8+12 slashing
Melee Tail +19/+14/+9(reach 20 ft.)
Damage: 2d6+12 bludgeoning

Abilities

Slowinteraction

The zombie dragon is permanently Slowed 1 and can't use reactions.

Void Healingdefensive

A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.

Viscera Breath◆◆offensive(poison)

The zombie dragon breathes a wave of fetid viscera that deals 5d6 bludgeoning damage and 5d6 poison damage (DC 28 reflex save). A creature that critically fails is also Sickened 2. The zombie dragon can't use Viscera Breath again for 1d4 rounds.

Description

The rotted husk of a once great dragon, this abomination has lost all its former splendor, but none of the ferocity. Its patchy, rotted wings don't generate enough lift to keep it aloft, but the foul necromantic energies animating it still allow it to fly, albeit slowly.


Necromancers most often create these mindless undead as obedient, expendable servitors. Left to its own devices, a zombie seeks only to consume the living, stopping only when its rotting body can no longer hold together.