Blood Vendetta

Rank 2CommonarcanedivineoccultreactionRemaster
Range30 feet
TargetThe triggering creature
Durationvaries
RequirementsYou can bleed
DefenseWill
Heightened(+2) 2d6
Damage2d6 bleed

Requirements You can bleed.

Trigger A creature deals piercing, slashing, or persistent bleed damage to you.


You curse the target, punishing it for having the audacity to spill your blood. The target takes 2d6 persistent bleed damage and must attempt a Will save.


Critical Success The target is unaffected.

Success The target takes half the persistent bleed damage.

Failure The target takes the full persistent bleed damage. Until the bleeding stops, the target has weakness 1 to piercing and slashing damage. Spell Effect: Blood Vendetta (Failure)

Critical Failure As failure, but the target takes double the persistent bleed damage.


Heightened (+2) The persistent bleed damage increases by 2d6.

Traits

Curse

A curse is an effect that places some long-term affliction on a creature. Curses are always magical and are typically the result of a spell or trap. Effects with this trait can be removed only by effects that specifically target curses.