Camel Spit

Rank 1CommonarcaneprimalRemaster
Duration1 minute
Heightened(+1) 1d6
Damage1d6 acid

You alter your stomach, esophagus, and tongue to be able to spit partially digested food with force. You can spit at a foe once you finish Casting the Spell and can repeat the attack once on each of your subsequent turns by taking a single action, which has the acid, attack, and concentrate traits. After your third spit attack, the spell ends. When you attack with camel spit, make a ranged spell attack roll against a creature within 15 feet, dealing 1d6 acid damage and causing the target to be Dazzled for 1 round if you hit. On a critical hit, you deal double damage and the target takes a scaling amount persistent acid damage.


Heightened (+1) The damage increases by 1d6, and the persistent damage on a critical hit is increased by 1.

Traits

Acid

Effects with this trait deal acid damage. Creatures with this trait have a magical connection to acid.

Attack

An ability with this trait involves an attack. For each attack you make beyond the first on your turn, you take a multiple attack penalty.

Concentrate

An action with this trait requires a degree of mental concentration and discipline.

Manipulate

You must physically manipulate an item or make gestures to use an action with this trait. Creatures without a suitable appendage can't perform actions with this trait. Manipulate actions often trigger reactions.

Morph

Effects that slightly alter a creature's form have the morph trait. Any Strikes specifically granted by a morph effect are magical. You can be affected by multiple morph spells at once, but if you morph the same body part more than once, the second morph effect attempts to counteract the first (in the same manner as two polymorph effects, described in that trait). Your morph effects might also end if you are polymorphed and the polymorph effect invalidates or overrides your morph effect. The GM determines which morph effects can be used together and which can't.