Magnetic Acceleration

Rank 3CommonarcaneprimalRemaster
Range120 feet
Target1 creature or object
Heightened(+1) 1d6, 1d6
Damage3d6 bludgeoning + 3d6 piercing

You magnetize a small metal object, such as a nail or coin, and launch it away from you at massive speed. Make a ranged spell attack roll; if the target is wearing metal armor or is made of metal, you gain a +1 circumstance bonus to your attack roll with magnetic acceleration . On a hit, the target takes 3d6 bludgeoning damage and 3d6 piercing damage, or double damage on a critical hit.


Heightened (+1) The bludgeoning and piercing damage each increase by 1d6.

Traits

Attack

An ability with this trait involves an attack. For each attack you make beyond the first on your turn, you take a multiple attack penalty.

Concentrate

An action with this trait requires a degree of mental concentration and discipline.

Manipulate

You must physically manipulate an item or make gestures to use an action with this trait. Creatures without a suitable appendage can't perform actions with this trait. Manipulate actions often trigger reactions.

Metal

Effects with the metal trait conjure or manipulate metal. Those that manipulate metal have no effect in an area without metal. Creatures with this trait consist primarily of metal or have a connection to magical metal.