Rainbow Fumarole

Rank 8
arcaneprimalCast: 3 actionsRemaster
Range500 feet
Area20-foot cylinder
Duration1 minute
DefenseBasic Reflex

Area 20-foot radius, 60-foot-tall cylinder


Multi-hued flames break through cracks in the ground, reaching high into the sky and giving off dangerous fumes. When you cast the spell, roll 1d8 on the table below to determine the effects of the fumarole.

Any creature caught inside the area of rainbow fumarole when you cast it takes the indicated damage with a basic Reflex save and, on a failure, takes any added effect listed. Creatures must also attempt a saving throw when they move through the spell's area or end their turn in it. Squares within the area of the rainbow fumarole are difficult terrain.

d8

Color

Damage

Added Effect

1

Red

50 fire plus 2d6 persistent fire

2

Orange

50 fire

Knocked Prone

3

Yellow

30 fire plus 20 bludgeoning

Pushed 10 feet

4

Green

20 fire plus 20 acid

Sickened 2

5

Blue

30 fire

Paralyzed for 1 round

6

Indigo

30 fire

Confused for 1 minute

7

Violet

30 fire

Slowed 1 for 1 minute

8

All

Choose the color for each affected creature and use that color's damage and added effect; if a creature is affected again, you can choose a different color.