Safeguard Secret

Rank 4FocusUncommonRemaster
Range30 feet
Targetyou and any number of willing allies
Duration1 hour

You ensure a secret remains safe from prying spies. Choose one piece of information that at least some of the targets know, such as "the location of the stolen treasure" or "the password to enter the guild house." The spell grants those who know the piece of knowledge you have chosen a +4 status bonus to skill checks (typically Deception checks) to conceal this knowledge, and to saving throws against spells that specifically attempt to obtain this knowledge from them, and to effects that would force them to reveal it.

If you Cast this Spell again, any previous safeguard secret you had cast ends.

Spell Effect: Safeguard Secret

Traits

Cleric

This indicates abilities from the cleric class.

Concentrate

An action with this trait requires a degree of mental concentration and discipline.

Focus

Focus spells are a special type of spell attained directly from a branch of study, from a deity, or from another specific source. You can learn focus spells only through special class features or feats, rather than choosing them from a spell list. Furthermore, you cast focus spells using a special pool of Focus Points—you can't prepare a focus spell in a spell slot or use your spell slots to cast focus spells; similarly, you can't spend your Focus Points to cast spells that aren't focus spells.

Manipulate

You must physically manipulate an item or make gestures to use an action with this trait. Creatures without a suitable appendage can't perform actions with this trait. Manipulate actions often trigger reactions.

Mental

A mental effect can alter the target's mind. It has no effect on an object or a mindless creature.