Share Vision
Your patron temporarily links your vision with that of another, causing both of you to be able to see through each other's eyes. For the duration of the hex, the two of you share any vision-based senses (such as darkvision or low-light vision) and gain a +2 status bonus to Perception checks, but if either of you are Blinded or Dazzled, you both are.
If you cast share vision while a previous casting of this hex is still in effect, the previous effect ends.
Spell Effect: Share Vision
Traits
A spell you can cast at will that is automatically heightened to half your level rounded up.
An action with this trait requires a degree of mental concentration and discipline.
A hex is a spell caused by your patron's direct attention and intervention. Your patron does not take well to being disturbed repeatedly, so you can cast only one spell that has the hex trait each turn; attempts to use a second automatically fail and usually cause your familiar to hiss in displeasure as your patron rejects your call.
This indicates abilities from the witch class.