Soothing Ballad

Rank 7FocusUncommonRemaster
Range30 feet
Targetyou and up to 9 allies
Heightened(+1) 1d8
Damage7d8 untyped

You draw upon your muse to soothe your allies. Choose one of the following three effects:

  • The spell attempts to counteract fear effects on the targets.
  • The spell attempts to counteract effects imposing paralysis on the targets.
  • The spell restores 7d8 Hit Points to the targets.

Heightened (+1) When used to heal, soothing ballad restores 1d8 more Hit Points.

Traits

Bard

This indicates abilities from the bard class.

Composition
Concentrate

An action with this trait requires a degree of mental concentration and discipline.

Emotion

This effect alters a creature's emotions. Effects with this trait always have the mental trait as well. Creatures with special training or that have mechanical or artificial intelligence are immune to emotion effects.

Focus

Focus spells are a special type of spell attained directly from a branch of study, from a deity, or from another specific source. You can learn focus spells only through special class features or feats, rather than choosing them from a spell list. Furthermore, you cast focus spells using a special pool of Focus Points—you can't prepare a focus spell in a spell slot or use your spell slots to cast focus spells; similarly, you can't spend your Focus Points to cast spells that aren't focus spells.

Healing

A healing effect restores a creature's body, typically by restoring Hit Points, but sometimes by removing diseases or other debilitating effects.

Manipulate

You must physically manipulate an item or make gestures to use an action with this trait. Creatures without a suitable appendage can't perform actions with this trait. Manipulate actions often trigger reactions.

Mental

A mental effect can alter the target's mind. It has no effect on an object or a mindless creature.