Duration1 hour
The wind at your back pushes you to find new horizons. You gain a +10-foot status bonus to your Speed.
Spell Effect: Tailwind
Heightened (2nd) The duration increases to 8 hours.
Spell Effect: Tailwind (8 hours)
Traits
Air
Effects with the air trait either manipulate or conjure air. Those that manipulate air have no effect in a vacuum or an area without air. Creatures with this trait consist primarily of air or have a connection to magical air.
Concentrate
An action with this trait requires a degree of mental concentration and discipline.
Manipulate
You must physically manipulate an item or make gestures to use an action with this trait. Creatures without a suitable appendage can't perform actions with this trait. Manipulate actions often trigger reactions.