Succubus Kiss
Activate ◆ Interact
The save for addiction to succubus kiss is DC 28 fortitude, and the addiction has the virulent trait.
Saving Throw DC 24 fortitude
Onset 1 minute
Maximum Duration 8 hours
Stage 1 +2 item bonus to initiative checks (10 minutes) and to all saving throws against emotion and mental effects
Effect: Succubus Kiss (Stage 1)
Stage 2 as stage 1 plus Drained 1 (1 hour)
Effect: Succubus Kiss (Stage 2)
Stage 3 as stage 2 plus Blindness or Deafness (1 hour)
Stage 4 blindness and deafness (1 hour)
Stage 5 Unconscious
Traits
Alchemical items are powered by reactions of alchemical reagents. Unless otherwise noted, alchemical items aren't magical and don't radiate a magical aura. Alchemical creatures are partially powered by alchemical reactions.
An item with this trait can be used only once. Unless stated otherwise, it's destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. When a character creates consumable items, they can make them in batches of four.
An item with this trait is a drug, a poison that conveys short-term benefits in addition to harmful side effects and long-term consequences. Each time a creature uses a given drug it must also attempt a saving throw against addiction to that drug.
An ingested poison is activated by applying it to food or drink to be consumed by a living creature, or by placing it directly into a living creature's mouth. A creature attempts a saving throw against such a poison when it consumes the poison or the food or drink treated with the poison. The onset time of ingested poisons typically ranges anywhere from 1 minute to 1 day.
An effect with this trait delivers a poison or deals poison damage. An item with this trait is poisonous and might cause an affliction.