Akrida

Level 4
Creature· animalUniqueSmallLegacy
AC 21
HP 60
Speed 20 ft.
Fort +12
Ref +11
Will +11
Perc +10
Size Small
Unique
animalchaoticevilmutant
Resistances acid 5
Spells
Primal Innate Spells (DC 19, attack +11)
Languages sakvroth
Senses darkvision, scent 30 ft. (imprecise)
Speeds 20 ft., burrow 10 ft.
Skills athletics +13, acrobatics +11
Recall Knowledge nature DC 29

Attacks

Melee Light Pick +13/+9/+5(agile, fatal d8, magical)
Damage: 2d4+7 piercing
Melee Mandibles +13/+8/+3
Damage: 1d6+7 slashing + 1d6 acid
Melee Claw +13/+9/+5(agile, unarmed)
Damage: 1d6+7 slashing

Abilities

Telepathy 100 feetinteraction(aura, magical)

A monster with telepathy can communicate mentally with any creatures within the listed radius, as long as they share a language. This doesn't give any special access to their thoughts, and communicates no more information than normal speech would.

Breath Weapon◆◆offensive(acid, primal)

Akrida spits a gout of slimy green acid in a 30-foot line that deals 5d6 acid damage (DC 20 reflex). Akrida can't use Breath Weapon again for 1d4 rounds.

Frantic Scramble◆◆offensive

Akrida makes three claw Strikes against a single creature within reach. His multiple attack penalty doesn't increase until after he makes all three Strikes.

Traits

Chaotic
Evil