Abyssal Warhound General

Level 8
Creature· animalUncommonLargeLegacy
AC 24
HP 170
Speed 30 ft.
Fort +18
Ref +13
Will +15
Perc +17
Size Large
Uncommon
Resistances acid 11
Weaknesses cold iron 6, holy 6
Senses darkvision, scent 60 ft. (imprecise)
Skills acrobatics +18, intimidation +17, survival +17, athletics +14
Recall Knowledge nature or religion DC 26

Attacks

Melee Jaws +20/+15/+10(unarmed, unholy)
Damage: 2d10+11 piercing
Effect: knockdown

Abilities

Caustic Drooloffensive(acid)

Caustic saliva drips from the warhound's mouth. Until the end of its turn, the abyssal warhound's jaws Strike deals an additional 2 points of acid damage on a successful attack, or 4 points on a critical success. Effect: Caustic Drool

Caustic Vomit◆◆offensive(acid, divine)

The abyssal warhound purebred spews acidic vomit that deals 9d6 acid damage in a 40-foot cone (DC 25 fortitude save). It can't use Caustic Vomit again for 1d4 rounds.

Shake◆◆offensive

Requirements The abyssal warhound's Caustic Drool ability is active

The warhound shakes its head, splattering nearby creatures with caustic saliva. All creatures within 10 feet of the warhound take 5d6 acid damage (DC 23 reflex) and the warhound's Caustic Drool ability ends. Abyssal warhounds are immune to this damage.

Warning Growloffensive(auditory, emotion, fear, mental)

Trigger A creature targets the warhound with a melee Strike Effect The warhound Demoralizes the triggering creature and does not take a penalty for not speaking a language. The results of this check occur before resolving the triggering Strike.

Knockdownoffensive

Requirements The monster's last action was a successful Strike that lists Knockdown in its damage entry Effect The monster attempts to Trip the creature. This attempt neither applies nor counts toward the monster's multiple attack penalty.

Traits