Abyssal Warhound Pack Leader

Level 5
Creature· animalUncommonLargeLegacy
AC 19
HP 95
Speed 30 ft.
Fort +14
Ref +9
Will +11
Perc +11
Size Large
Uncommon
Resistances acid 8
Weaknesses cold iron 4, holy 4
Senses darkvision, scent 30 ft. (imprecise)
Skills acrobatics +13, intimidation +13, survival +13, athletics +10
Recall Knowledge nature or religion DC 22

Attacks

Melee Jaws +15/+10/+5(unarmed, unholy)
Damage: 2d8+7 piercing
Effect: knockdown

Abilities

Caustic Drooloffensive(acid)

Caustic saliva drips from the warhound's mouth. Until the end of its turn, the abyssal warhound's jaws Strike deals an additional 2 points of acid damage on a successful attack, or 4 points on a critical success. Effect: Caustic Drool

Hunting Calloffensive(auditory)

The pack leader throws its head back and lets out a bone-chilling howl. All abyssal warhounds and pack leaders with 30 feet that hear the call immediately activate their Caustic Drool ability as a free action. A creature that benefits from this effect becomes immune to this creature's call for one minute.

Shake◆◆offensive

Requirements The abyssal warhound's Caustic Drool ability is active

The warhound shakes its head, splattering nearby creatures with caustic saliva. All creatures within 10 feet of the warhound take 3d4 acid damage (DC 19 reflex). Abyssal warhounds are immune to this damage.

Warning Growloffensive(auditory, emotion, fear, mental)

Trigger A creature targets the warhound with a melee Strike Effect The warhound Demoralizes the triggering creature and does not take a penalty for not speaking a language. The results of this check occur before resolving the triggering Strike.

Knockdownoffensive

Requirements The monster's last action was a successful Strike that lists Knockdown in its damage entry Effect The monster attempts to Trip the creature. This attempt neither applies nor counts toward the monster's multiple attack penalty.

Traits