Animated Leather Armor

Level 1
Creature· constructUncommonMediumLegacy
AC 15
HP 20
Speed 20 ft.
Fort +7
Ref +5
Will +3
Perc +5
Size Medium
Uncommon
Senses darkvision
Skills athletics +8
Recall Knowledge arcana DC 17

Attacks

Melee Glaive +8/+3/-2(deadly d8, forceful, magical, reach 10 ft.)
Damage: 1d8+2 slashing
Melee Gauntlet +8/+4/+0(agile, free-hand, magical)
Damage: 1d6+2 bludgeoning

Abilities

Construct Armor (Hardness 3)defensive

Like normal objects, an animated leather armor has Hardness. This Hardness reduces any damage it takes by an amount equal to the Hardness. Once an animated leather armor is reduced to less than half its Hit Points, or immediately upon being damaged by a critical hit, its construct armor breaks and its Armor Class is reduced to 11.

Description

Suits of animated armor see use both as guardians and as training partners in high-end martial academies able to afford the extravagance. They are most often found in wizard laboratories and ancient dungeons.


Granted a semblance of life through the use of rituals or other strange magic, animated objects take many forms and serve a variety of uses. A few examples of typical animated objects are listed below. Many of these creatures serve as guardians, surprising unsuspecting adventurers when they suddenly attack. Others serve as idle distractions for the exceptionally rich, simple servants created to handle odd jobs, and the like.