Aslynn's Eye

Level 4
Creature· chaoticRareMediumLegacy
AC 20
HP 60
Speed 30 ft.
Fort +8
Ref +11
Will +8
Perc +14
Size Medium
Rare
chaoticdreamevilfiendunholy
Resistances acid 5, fire 5, mental 5
Weaknesses sonic 5
Spells
Occult Innate Spells (DC 21, attack +13)
Languages aklo, common
Senses darkvision
Skills acrobatics +12, stealth +12, deception +11, athletics +9
Recall Knowledge religion DC 24

Attacks

Melee Fist +14/+10/+6(agile, finesse, unarmed, unholy)
Damage: 2d6+3 bludgeoning
Effect: psychic assault

Abilities

Telepathy 30 feet (Other Aslynn's Eyes Only)interaction(aura, magical)

A monster with telepathy can communicate mentally with any creatures within the listed radius, as long as they share a language. This doesn't give any special access to their thoughts, and communicates no more information than normal speech would.

+1 Status to All Saves Vs. Mental Effectsdefensive
Shattered Mirrordefensive

When an Aslynn's eye dies, their body explodes in a 20-foot burst of jagged glass shards that deal 5d6 slashing damage to each creature in the area (DC 18 reflex save).

Dream Eating◆◆◆offensive(curse, manipulate, mental, occult)

An Aslynn's eye can consume the subconscious dreams of a creature within 30 feet; the creature must attempt a DC 21 will save. Critical Success The target is unaffected and is temporarily immune to the Aslynn's eye's dream eating for 1 day. Success Target takes 1d6 mental damage and Aslynn's eye gains temporary Hit Points equal to half the mental damage the target takes. If the target's Hit Points were lower than the damage dealt, the Aslynn's eye gains temporary Hit Points equal to their remaining Hit Points instead. Failure As success, but target takes 2d6 mental damage and is Stupefied 1 for 1 round. Critical Failure As success, but target takes 4d6 mental damage and is Stupefied 2 for 1 minute.

Mirror Travel◆◆offensive(occult, teleportation)

An Aslynn's eye can crawl into any mirror within their reach as if it were a door or window, instantly transporting them as well as any items they're wearing and holding to another mirror within 500 feet. The Aslynn's eye can remain within the mirror indefinitely or, provided they're using their Mirrored Transformation ability, they may choose to exit a mirror as part of any action they take with the Move trait. An Aslynn's eye can't exit a mirror unless they're using their Mirrored Transformation ability to take a specific creature's form. An Aslynn's eye can't exit a mirror that has the broken condition.

Mirrored Transformationoffensive(concentrate, occult, polymorph)

An Aslynn's eye takes the appearance of a mirrored version of any Large or smaller creature who they have seen and whose appearance they remember. While those who are not familiar with the subject of their mimicry may be fooled by the disguise, those who know the subject well automatically notice the mirroring effect. This ability doesn't change the Speed of the Aslynn's eye or their attack and damage bonuses with its Strikes but might change the damage type their Strikes deal.

Psychic Assaultoffensive(mental, occult)

The Aslynn's eye imbues their attacks with a psychic assault, infusing the mind of the creature struck with hideous nightmare visions and hallucinations. A creature damaged by the Aslynn's eye's fist must succeed at a DC 21 fortitude save or be Dazzled for 1 round. On a critical failure, the target is dazzled for 1d4 Rounds rounds and Slowed 1 for 1 round.

Traits

Chaotic
Evil