Baby Brine Shark

Level 1
Creature· aquaticUncommonSmallLegacy
AC
16
HP
20
Speed
10 ft.
Perception
+6
Fort
+7
Ref
+9
Will
+4
Immunities bleed, paralyzed, poison, sleep
Resistances fire 3
Senses darkvision
Skills stealth +9, athletics +7, survival +6
Other Speeds swim 30 ft.
Recall Knowledge DC 17 (nature)

Attacks

Melee Jaws +7 (agile, unarmed), Damage 1d6+2 piercing

Abilities

Disorienting Dance

The baby brine shark spins quickly in place, disorienting observers. All creatures within 15-foot area must attempt at DC 17 will save, with the following effects. The baby brine shark can't use disorienting dance again for 1d4 rounds.


Success The creature is unaffected.

Failure The creature is Off-Guard for 1 round.

Critical Failure The creature is Slowed 1 for 1 round.