Silaqui (3-4)

Level 3
Creature· aquaticUniqueMediumLegacy
AC 19
HP 40
Speed 15 ft.
Fort +9
Ref +11
Will +6
Perc +7
Size Medium
Unique
Immunities bleed, electricity, paralyzed, poison, sleep
Languages common, thalassic
Senses darkvision
Speeds 15 ft., swim 50 ft.
Skills stealth +11, athletics +10, intimidation +9, religion +8, survival +8
Recall Knowledge nature DC 28

Attacks

Melee Jaws +11/+6/+1(unarmed)
Damage: 1d10+3 piercing + 1d6 electricity
Effect: grab

Abilities

Curse of the Spiraling Maelstromdefensive

Trigger A creature adjacent to Silaqui successfully hits her with a Strike. Effect The attacker takes 1d6 slashing damage (DC 20 reflex save) as they are battered by high-pressure water currents.

Graboffensive

Requirements The monster's last action was a successful Strike that lists Grab in its damage entry, or the monster has a creature Grabbed or Restrained Effect If used after a Strike, the monster attempts to Grapple the creature using the body part it attacked with. This attempt neither applies nor counts toward the creature's multiple attack penalty. The monster can instead use Grab and choose one creature it's grabbing or restraining with an appendage that has Grab to automatically extend that condition to the end of the monster's next turn.

Traits