Buzzing Latch Rune

Level 13Hazard
HazardMediumLegacy
AC
33
HP
84 (BT 42)
Speed
0 ft.
Perception
+0
Fort
+25
Ref
+19
Will
+0
Stealth DC
22
Immunities critical-hits, precision
Recall Knowledge DC 31 (arcana)

Abilities

Jolting Buzz

Trigger A creature attempts to open the door without using the key


Effect The trap makes a loud buzz and deals 5d10 electricity damage and 5d10 sonic damage to the triggering creature (DC 32 reflex save; this save applies to both the electricity damage and the sonic damage). Further, the creature must attempt a DC 32 fortitude save.


Critical Success No effect.

Success The target is Paralyzed for 1 round.

Failure The target is paralyzed for 1d4 rounds. At the end of each of its

Disable DC 34 thievery (master) to disrupt the rune without triggering it or Dispel Magic (6th rank; counteract DC 31) to magically counteract the rune

An invisible rune on the door begins emitting a very loud buzzing sound, potentially paralyzing an intruder.