Catfolk Name Collector

Level 6
Creature· catfolkMediumRemaster
AC 24
HP 70
Speed 25 ft.
Fort +11
Ref +14
Will +13
Perc +13
Size Medium
Common
Spells
Occult Prepared Spells (DC 24, attack +16)
Languages amurrun, common
Senses low-light-vision, spiritsense 30 ft. (imprecise)
Skills performance +14, occultism +12, society +12
Recall Knowledge society DC 22

Attacks

Melee Sickle +15/+11/+7(agile, finesse, magical, trip)
Damage: 1d4+9 slashing
Melee Claw +14/+10/+6(agile, finesse, unarmed)
Damage: 1d4+9 slashing

Abilities

Spiritsense (Imprecise) 30 feetinteraction

The name collector senses spirits, embodied or not (including living creatures, most non-mindless undead, and haunts).

Name the Worthydefensive(auditory, linguistic, mental)

Frequency once per day Trigger Another creature critically succeeds at a check Effect The name collector honors the achievement with a new name. The creature gets a +1 status bonus on the same check until their next daily preparations. They become temporarily immune for 1 month.

Description

Name collectors are esteemed touchstones of catfolk culture. They record the adventures of catfolk heroes, speak to spirits, and tell legends about strange and faraway places.


Catfolk can be found traveling almost anywhere, and they are quick to settle down for a chat when they encounter fellow travelers. Some trade stories, act as guides, or operate at the fringes of polite society.